The aim of this project was to create an interactive environment which navigates through and between 3 different environments; above, below and on.
RESPONSE
my approach to this design challenge was inspired by Klein Dytham's Leaf Chapel. I wanted to explore the tensions between built and natural environments and whether a manufactured natural environment does actually qualify as nature and also to challenge assumptions created by a strict chronology of environments and experiences.
Beginning in a utopian-style garden, appearing as an 'on' environment, you are lead to dive through a pool in the middle of the island by a rock arch rising triggered by a stepping stone.
This transports you through to the below environment, a labyrinthine architectural interpretation of the garden, which culminates in the whole front of the building raising to reveal the true 'on' environment outside.
Up until this point the whole navigation has been through crossing water but when you go outside you realise you are in the middle of a desert and everything you have previously known is completely manufactured.
Beginning in a utopian-style garden, appearing as an 'on' environment, you are lead to dive through a pool in the middle of the island by a rock arch rising triggered by a stepping stone.
This transports you through to the below environment, a labyrinthine architectural interpretation of the garden, which culminates in the whole front of the building raising to reveal the true 'on' environment outside.
Up until this point the whole navigation has been through crossing water but when you go outside you realise you are in the middle of a desert and everything you have previously known is completely manufactured.
2 comments:
I love your environment! I wish I had seen it. I really like your composite image too.
hey Chloe
Your environment looks great!
well done!
Your composite image is very well put together and realy tells a story!
Keep it up!
Tanya
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